Hall Of Fame: Superfrog
Gaming in the early Nineties was largely about mascots. If your console of choice didn’t have one then you just couldn’t attract mainstream appeal. The SNES and Mega Drive became household names thanks...
View ArticleBehind The Scenes: Theme Park
Although the software world – specifically that of the PC – is crammed with business titles and simulation games these days, back in the early-Nineties Theme Park was something of a revelation....
View ArticleAlien Breed coming to iOS in August
The original Amiga version of Alien Breed has, according to original developer Team17, been remade for iOS devices and will release as a universal iPhone, iPad and iPod Touch app this August....
View ArticleBehind The Scenes: Alien Breed
Prior to 1991 Amiga hadn’t really made its mark as a videogame machine. Sure, early titles like Defender Of The Crown and Shadow Of The Beast had shown off just how powerful the machine was, but there...
View ArticleDemoscene to Darksiders II: An interview with Jesper Kyd
You didn’t work on the first Darksiders. What, if anything, have you retained from that game’s score? A signature theme or a leitmotif, perhaps? Did it do anything you didn’t want to replicate? I...
View ArticleRetro Interview: Stoo Cambridge
Sensible Software is arguably one of UK’s most famous and pioneering developers to have existed during the Eighties and Nineties. They created several classic videogames, won countless awards and...
View ArticleHall Of Fame: Superfrog
Gaming in the early Nineties was largely about mascots. If your console of choice didn’t have one then you just couldn’t attract mainstream appeal. The SNES and Mega Drive became household names thanks...
View ArticleBehind The Scenes: Theme Park
Although the software world – specifically that of the PC – is crammed with business titles and simulation games these days, back in the early-Nineties Theme Park was something of a revelation....
View ArticleAlien Breed coming to iOS in August
The original Amiga version of Alien Breed has, according to original developer Team17, been remade for iOS devices and will release as a universal iPhone, iPad and iPod Touch app this August....
View ArticleBehind The Scenes: Alien Breed
Prior to 1991 Amiga hadn’t really made its mark as a videogame machine. Sure, early titles like Defender Of The Crown and Shadow Of The Beast had shown off just how powerful the machine was, but there...
View ArticleDemoscene to Darksiders II: An interview with Jesper Kyd
You didn’t work on the first Darksiders. What, if anything, have you retained from that game’s score? A signature theme or a leitmotif, perhaps? Did it do anything you didn’t want to replicate? I...
View ArticleRetro Interview: Stoo Cambridge
Sensible Software is arguably one of UK’s most famous and pioneering developers to have existed during the Eighties and Nineties. They created several classic videogames, won countless awards and...
View Article
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